Jun 22, 2005, 02:16 PM // 14:16
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#141
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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6/7 slots would be fine by me.
I don't mind paying for the extra slots (e.g: buy another box and use the key to add 4 slots to my current account).
Alternately, I would like to be able to switch my primary/secondary professions, so as to be able to have OPTIONS in the character I'm going to use for the next mission. If someone has completed the game 2 or three times, there is no point in hampering his PvE playstyle options to 4 characters.
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Jun 22, 2005, 02:21 PM // 14:21
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#142
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Frost Gate Guardian
Join Date: Apr 2005
Location: Blue State
Guild: K A R M A
Profession: Mo/Me
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/sign
If this change happens right away, and the state of PvP is returned to that of the Betas (UAS, Rings/Charms, 6 Player Maps, The Crag) the game will have a chance to survive for a year or so. Otherwise the core audience, the original intended audience will and is leaving.
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Jun 22, 2005, 04:59 PM // 16:59
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#143
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Academy Page
Join Date: Jun 2005
Location: Texas
Guild: American Border Patrol
Profession: W/
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4 is fine for now, maybe with expansions and new professions more would be needed, but i guess its the price for paying a 1 time fee for the game/account
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Jun 22, 2005, 05:02 PM // 17:02
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#144
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Lion's Arch Merchant
Join Date: Jun 2005
Location: currently Texas =[
Guild: Court Of The Fallen [CotF]
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Quote:
Originally Posted by Luna Thirteen
Nononono...for being a free online RPG, it's a wonder that we get 4 character slots as it is. 8 character slots? That's just plain greedy...if you really honestly can't live without having 4 more characters, either delete one or two of your old characters or buy another copy of the game. But honestly, I can't see how it would be worth ANet's time and money to up the character slots just because people always want more.
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I love these people's arguments. I've yet to read anything factual as to why people should not have more slots. Your argument is that people are being greedy? Wow. Because we all know you're an authority as to who is greedy and who isn't. One could make the assumption that you're a selfish prude that doesn't want people to fully enjoy the game.
As I stated before... I want to see factual evidence that adding more slots is BAD. Not because "it's greedy" or "I don't want anymore because i said so".
Seriously, provide some proof. Maybe if adding more slots made the game highly unstable, then I could fully see why there would be no need for slots
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Jun 22, 2005, 05:09 PM // 17:09
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#145
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Academy Page
Join Date: Jun 2005
Location: Texas
Guild: American Border Patrol
Profession: W/
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lol anyone here play Star Wars Galaxies (Sony), uh yeah that is one of the most undertested buggy games ever. and its been out for 2 years now and its still buggy as hell. Be happy that this game is so sound, 4 toons is fine, it's not like u pay a monthly fee. these ppl can't provide an infinite amount of toons to you without getting compensation back to them
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Jun 22, 2005, 05:48 PM // 17:48
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#146
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Academy Page
Join Date: Apr 2005
Location: North Germany
Guild: Order of Phalanx
Profession: E/Mo
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Quote:
Originally Posted by rwt2006
lol anyone here play Star Wars Galaxies (Sony), uh yeah that is one of the most undertested buggy games ever. and its been out for 2 years now and its still buggy as hell. Be happy that this game is so sound, 4 toons is fine, it's not like u pay a monthly fee. these ppl can't provide an infinite amount of toons to you without getting compensation back to them
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Okay i admit I am thankful this game hasn't much bugs, but to be honest i take that as normal. I'm a programer myself and i can imagine that it's quite some work to make such a game, but at the end we pay to have it and that means bug free too.
And the rest of your statement lacks about anything ... We aren't asking for infinite amounts of characters. There is at least one Online RPG where you can have unlimited accounts and characters, without a monthly fee. I switched from Diablo 2 to GW.
But as i said, no one really want's unlimited characters, we only want enough to test every profession. But I want to do that without losing my chars i already have, and I have already 1 PvP + 3 RPG chars on lvl 20 one through the game the rest on the last 1/3 missions. I'm still playing all of them and i plan to continue playing them all, but i'd like to play at least 2 of the other classes too. This is impossible for me at the moment.
And if they say we get more space with expansion i imagine this: New Expansion comes, with 2 new classes and 1 more space, so I'm at 3 classes I'd love to play then ...
Another thing is, no one demands this for free. I'm willing to buy another game to get another 4 spaces. But I can't do this now, because the 2 accounts wouldn't be linked, so I won't be able to unlock all items and skills properly etc..
For me a really big misery, cause I'm really desperate to try a primary Nec ...
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Jun 22, 2005, 05:59 PM // 17:59
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#147
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Pre-Searing Cadet
Join Date: Jun 2005
Guild: Exiles of Azeroth [XWoW]
Profession: Mo/Me
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Wait!!!!
There's a way to overcome the 4 character slot limit (partially). I currently play as a Mo/Me, and have completed all the quest to change secondary class. Now I can change secondary classes on the fly, I've been putting on the W when I'm by myself trying to unlock as much as I can soloing, and then when I want to go on missions I put on the Me secondary class and I have access to all my previous skills.
The only downside to this is you need to have LOTS of skill points to unlock all of the warrior skills, but if you know what skills you want from the warrior you could probably just buy those select few from the skill trainer.
So in effect, my Mo/Me could also be a Mo/W, Mo/R, Mo/N, Mo/E, and it's all in one character slot. Just takes alot of work, but it's yet another thing to do once you complete the RP game.
And if you think about it, if you take the work to unlock all those skills from the different classes on one character, how much more potential configurations could you get with your character? I know I'm doing it. I'm gonna build on my already existing monk, and I'm gonna make a warrior primary and ranger or mesmer primary, and keep that last slot open for bidness!
Hell, if you really had ALL the time in the world, I guess you could have...20 different characters in your 4 slots? Just a thought. That would take ALOT of time, though...
-TJ
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Jun 22, 2005, 06:18 PM // 18:18
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#148
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Academy Page
Join Date: May 2005
Location: London
Guild: Divine Awakening
Profession: W/E
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Wrong thread :S
Last edited by Varcon; Jun 22, 2005 at 06:39 PM // 18:39..
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Jun 22, 2005, 06:27 PM // 18:27
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#149
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Lion's Arch Merchant
Join Date: Jun 2005
Location: currently Texas =[
Guild: Court Of The Fallen [CotF]
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Quote:
Originally Posted by psychogears
Wait!!!!
There's a way to overcome the 4 character slot limit (partially). I currently play as a Mo/Me, and have completed all the quest to change secondary class. Now I can change secondary classes on the fly, I've been putting on the W when I'm by myself trying to unlock as much as I can soloing, and then when I want to go on missions I put on the Me secondary class and I have access to all my previous skills.
The only downside to this is you need to have LOTS of skill points to unlock all of the warrior skills, but if you know what skills you want from the warrior you could probably just buy those select few from the skill trainer.
So in effect, my Mo/Me could also be a Mo/W, Mo/R, Mo/N, Mo/E, and it's all in one character slot. Just takes alot of work, but it's yet another thing to do once you complete the RP game.
And if you think about it, if you take the work to unlock all those skills from the different classes on one character, how much more potential configurations could you get with your character? I know I'm doing it. I'm gonna build on my already existing monk, and I'm gonna make a warrior primary and ranger or mesmer primary, and keep that last slot open for bidness!
Hell, if you really had ALL the time in the world, I guess you could have...20 different characters in your 4 slots? Just a thought. That would take ALOT of time, though...
-TJ
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Try reading. You're still playing as a monk PRIMARY. Which means you can't take full advantage of your secondary profession.
I can't make a warrior or an elementalist due to all my slots being filled up.
I have lvl 20 Me/N, 20 R/Me, and 18 N/Mo. I have no intentions on deleting either of these characters.
Cnegurozka made some good points. We shouldn't be thankful this game isn't buggy. We paid $50 for this game, so we should automatically assume it's going to be bug free for the most part. When one buys a car, they expect not to have any problems, etc.
Also, buying another account does not help a thing. They can't be "linked" up as previously stated. If I get a new account, I have to start RPing all over again to make a decent PvP character. I for one have no intentions of doing this.
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Jun 22, 2005, 06:28 PM // 18:28
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#150
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Ascalonian Squire
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More character slots please. Even one would be nice.
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Jun 22, 2005, 06:35 PM // 18:35
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#151
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Frost Gate Guardian
Join Date: May 2005
Location: Pennsylvania
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I disagree completely. I don't even see why we need more than 2, honestly: 1 for PvE and one for PvP; I could live with that just fine. With 4, you can have 3 primaries and 3 secondaries on PvE--plus with changable secondaries there are plenty of combinations--and still have a slot left for PvP. Get bored and want to try another primary? Delete one of your slots and start a new character! Stop complaining about a lack of slots and instead try using the 4 you already have in a different way.
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Jun 22, 2005, 07:24 PM // 19:24
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#152
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Academy Page
Join Date: Apr 2005
Location: North Germany
Guild: Order of Phalanx
Profession: E/Mo
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Play more than 1 month and come back please!
There are big differences in primary professions, to make it worth play a Mo/* for example instead of a W/Mo or E/Mo. What if you think of some nice tactic combining W and N skill and you don't have any of both primary?
And for the deletion thing: No.
No reason to delete something i put that much time and gold in. If you say you'll delete them that fast i guess you're very PvP oriented (i don't care deleting my PvP Chars, i only need 1 PvP slot) and rush them high, get all elites and skills then delete them. This is where you are right about the secondary change option, getting all skills (including elites) is not hard with 3 chars for 6 professions. But not for the play experience.
Last edited by Cnegurozka; Jun 22, 2005 at 07:26 PM // 19:26..
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Jun 22, 2005, 09:08 PM // 21:08
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#153
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Academy Page
Join Date: May 2005
Location: UK
Guild: Xen of Onslaught [XoO]
Profession: Mo/W
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/signed
being able to have another account or few more character slots would be nice...i mean D2 allows seemingly unlimited accounts
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Jun 23, 2005, 12:12 AM // 00:12
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#154
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Lion's Arch Merchant
Join Date: Jun 2005
Location: currently Texas =[
Guild: Court Of The Fallen [CotF]
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Quote:
Originally Posted by Acheus Lokine
I disagree completely. I don't even see why we need more than 2, honestly: 1 for PvE and one for PvP; I could live with that just fine. With 4, you can have 3 primaries and 3 secondaries on PvE--plus with changable secondaries there are plenty of combinations--and still have a slot left for PvP. Get bored and want to try another primary? Delete one of your slots and start a new character! Stop complaining about a lack of slots and instead try using the 4 you already have in a different way.
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You're stupid.
Read other posts.
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Jun 23, 2005, 12:26 AM // 00:26
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#155
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Krytan Explorer
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Wow you don't get it, do you? Even if it were 1 extra slot, the cost would be tremendous. I don't know exactly how much, since I don't manage the servers, but both of us know damn well that it would cost a LOT. You don't need proof.
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Jun 23, 2005, 12:34 AM // 00:34
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#157
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Academy Page
Join Date: Jun 2005
Guild: The Chill City Bandits [CHIL]
Profession: N/Me
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ok ok, if new jobs classes become available them maybe they should allow another slot or two...but come on, coming from Final Fantasy XI to this, it's just amazing. I mean Icould have 4 character slots in FFXI...if I payed an extra $3.00 a month that is. Guild Wars STARTS you with 4 slots, free of cost of course. And no, I would not just throw away a character I spent hours upon hours of work on, but I'm also not that starved for more characters. I have 3 PvE characters and toy around with different PvP builds for my 4th...if I really wanted I could play just about every combination I want. So while you feel like my arguement of "you're just greedy" isn't valid, I don't see why you're arguement of "I want to try ALL the jobs as my primary and never want to have to delete my characters to do so." is all that valid. I mean, after a few expansions, people's select character screens would be like playing Where's Waldo each time they log on. Finally, I think people should learn to play with the characters they already HAVE before they assume they can go create 8 super-star characters. Ok, let's summarize so I seem "Valid" and not an over-zelous member of the fun police:
We have 4 character spots...for free...that allow you to make ( if you choose to handle it this way) 3 PvE characters to grow close to and 1 PvP character to let you try out all the builds you were thinking of making at max lvl and max armor, with a max weapon (assuming you did stuff with your PvE stuff already). So...if you want more still, then why do you feel it's the responsibilty of ANet to do so? And why stop at 8 characters? Why not make every character, gender, and hairstyle combination so you'll know what it's like to play with a necro with and without a mohawk? Anyways, feel free to tell me how invalid my arguement.
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Jun 23, 2005, 12:58 AM // 00:58
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#158
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Lion's Arch Merchant
Join Date: Jun 2005
Location: currently Texas =[
Guild: Court Of The Fallen [CotF]
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Quote:
Originally Posted by eA-Zaku
Wow you don't get it, do you? Even if it were 1 extra slot, the cost would be tremendous. I don't know exactly how much, since I don't manage the servers, but both of us know damn well that it would cost a LOT. You don't need proof.
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Ever heard of something called an "investment"? It took a large chunk of money to produce this game. So should they have not done that?
It would not cost that much money (relative to overall expenses, etc.) to add 1 more character slot.
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Jun 23, 2005, 01:06 AM // 01:06
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#159
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Lion's Arch Merchant
Join Date: Jun 2005
Location: currently Texas =[
Guild: Court Of The Fallen [CotF]
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Quote:
Originally Posted by Luna Thirteen
ok ok, if new jobs classes become available them maybe they should allow another slot or two...but come on, coming from Final Fantasy XI to this, it's just amazing. I mean Icould have 4 character slots in FFXI...if I payed an extra $3.00 a month that is. Guild Wars STARTS you with 4 slots, free of cost of course. And no, I would not just throw away a character I spent hours upon hours of work on, but I'm also not that starved for more characters. I have 3 PvE characters and toy around with different PvP builds for my 4th...if I really wanted I could play just about every combination I want. So while you feel like my arguement of "you're just greedy" isn't valid, I don't see why you're arguement of "I want to try ALL the jobs as my primary and never want to have to delete my characters to do so." is all that valid. I mean, after a few expansions, people's select character screens would be like playing Where's Waldo each time they log on. Finally, I think people should learn to play with the characters they already HAVE before they assume they can go create 8 super-star characters. Ok, let's summarize so I seem "Valid" and not an over-zelous member of the fun police:
We have 4 character spots...for free...that allow you to make ( if you choose to handle it this way) 3 PvE characters to grow close to and 1 PvP character to let you try out all the builds you were thinking of making at max lvl and max armor, with a max weapon (assuming you did stuff with your PvE stuff already). So...if you want more still, then why do you feel it's the responsibilty of ANet to do so? And why stop at 8 characters? Why not make every character, gender, and hairstyle combination so you'll know what it's like to play with a necro with and without a mohawk? Anyways, feel free to tell me how invalid my arguement.
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4 character spots... not for free. I paid $50 for the 4 character slots.
I have 3 level 20 characters that I play pretty regularly. I have no intention of deleting either of these to experience a warrior or an elementalists.
As stated before, we are not asking for 25+ characters. Six or eight is fine.
I don't see how you can compare this game to other MMOs or RPGs in the sense that we should be "lucky" to have 4 char. slots.
Also, the storage system in this game is bitter sweet. It's good in the sense that any thing i put in my stash is accessable for any of my other RP characters, but at the same time it limits the amount of storage space and/or potential space.
You people suggest deleting characters like they're mutt puppies you just give away. It defeats the purpose of spending hours and gold building a character.
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Jun 23, 2005, 01:16 AM // 01:16
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#160
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Underworld Spelunker
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Quote:
Originally Posted by OneArmedScissor
4 character spots... not for free. I paid $50 for the 4 character slots.
I have 3 level 20 characters that I play pretty regularly. I have no intention of deleting either of these to experience a warrior or an elementalists.
As stated before, we are not asking for 25+ characters. Six or eight is fine.
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no
you paid for the right to play the game as provided under their conditions.
limiting the slots to 4 is a business decision between giving as many as possible without driving the costs up as those will be ongoing costs and not simply a 1 time charge
if it made no difference finincially between 4 and six or seven (1 each primary plus 1 pvp) they would have done it to avoid complaints
since they didnt obviously they figured the extra cost was to much
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